*News* I will soon be recruiting highly motivated students (PhD, MPhil, Research Assistants, and Interns) and Postdoc(s) to join my research in Human-Computer Interaction (HCI) and Extended Reality (XR). If you’re exploring research opportunities starting in late 2026 or beyond, feel free to fill out this form!
If you are passionate about HCI research but have never taken related courses or only have limited experience, please read some textbooks and foundational materials first. This is essential for understanding fundamental HCI concepts and scientific research. I have always been seeing students, even with first-author CHI papers, who don’t fully grasp the broader HCI field or the deeper research motivations.
Don’t publish just to count papers, and I DON'T CARE about the venue or how many papers you have. What matters is whether you understand your work and really get proud of it. If you have publications (which is good!), I will read them and ask both broad and technical questions. Again, having a CHI paper is not essential. What I value most is your willingness to learn deeply.
Recommended Readings (normally, you should have read most of them before you conduct any research with me)
Stanford HCI Qual Exam Reading List: [Google Doc]
Introduction to Human-Computer Interaction (by Hornbæk, Kristensson, Oulasvirta): [Oxford University Press] (note it's open access)
Modern Statistical Methods for HCI: [Springer Nature]
Research Methods in Human-Computer Interaction: [Science Direct]
Pick, Click, Flick!: The Story of Interaction Techniques (by Brad Mayers): [ACM DL]
Computational Interaction: [Oxford University Press]
Bayesian Methods for Interaction and Design: [Cambridge University Press]
The Design of Everyday Things (by Don Norman): [Nielsen Norman Group]
The Encyclopedia of Human–Computer Interaction: [Interaction Design Foundation]
Foundations and Trends® in Human–Computer Interaction series: [Now Publishers]
3D User Interfaces: Theory and Practice [Google Books]
More to be added. Feel free to email me with book/website recommendations that influenced you a lot!
If you are currently studying at Cambridge, I am currently supervising Part II, Part III, and MPhil projects for students at the University of Cambridge. If you are interested in working with me, you are encouraged to reach out to discuss your project ideas.
My primary research areas include:
Body-centric interfaces that augment human capabilities in Mixed Reality (MR) through embodied interaction.
AI-driven context awareness for designing adaptive user interfaces in ubiquitous MR, enabling seamless, situated interaction in real-world environments (also known as spatial computing).
I also welcome innovative ideas across the broader field of HCI.
If you are not currently studying at Cambridge, you are also welcome to contact me for potential collaborations. We can explore projects related to the topics mentioned above. Again, please contact me for more information, and let's discuss how we can work together.
Ideal candidates should have the following qualifications:
Strong coding skills in either Unity or Unreal engines;
Experience with popular machine learning frameworks.
I am passionate about fostering collaborations that bolster our research efforts and foster academic achievements. When you work with me, I am happy to connect you with potential collaborators who can enhance the success of your project.
It's worth noting that my past students have actively published papers in reputable venues within our field and excelled as PhD researchers, securing full scholarships in esteemed institutions in the UK, US, Australia, Hong Kong, and beyond.
P.S. After dinner at the Dagstuhl Seminar, Professor Inami from the University of Tokyo asked me how I evaluate my own research. I told him: first, I need to actually like the project myself and feel proud of it (otherwise, what’s the point?); second, I should be able to convince others it’s worth something—especially my supervisor, since this is still a PhD journey; and third—this one’s more of a bonus—the real impact. HCI is all about people, so if a technical contribution is strong enough, it might just make its way into industry or even a product. He (Prof. Inami) seemed to like that answer. :)